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Infantry civilization

Civilization Bonuses

  • ▸Mills, Lumber- and Mining Camps cost -50%
  • ▸Infantry attacks +33% faster starting in Feudal Age
  • ▸Cavalry Archers +2 attack vs. Ranged Soldiers (except Skirmishers)
  • ▸Fishing Ships work +5/10/15/20% faster in Dark/Feudal/Castle/Imperial Age; +100% HP

Team Bonus

Galley-line +4 line of sight

Unique Units

Samurai
HP: 70Attack: 10Speed: 1
45 Food · 30 Gold
Elite Samurai
HP: 80Attack: 12Speed: 1
45 Food · 30 Gold

Unique Technologies

Kataparuto
300 Gold · 550 Wood
Yasama
300 Food · 300 Wood

Tech Tree Availability

50
units · of 255
75
techs · of 201
28
buildings · of 40

From strategy to your next game

See sources and reproducible economy scenarios