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Franks
Cavalry civilization
Civilization Bonuses
- ▸Foragers work +15% faster
- ▸Mill technologies free
- ▸Mounted Units +20% HP starting in Feudal Age
- ▸Castles cost -15/25% in Castle/Imperial Age
Team Bonus
Knight-line +2 line of sight
Unique Units
Throwing Axeman
HP: 60Attack: 7Range: 3Speed: 1
55 Food · 25 GoldElite Throwing Axeman
HP: 70Attack: 8Range: 4Speed: 1
55 Food · 25 GoldUnique Technologies
Bearded Axe
300 Food · 300 GoldChivalry
500 Gold · 600 WoodTech Tree Availability
51
units · of 245
69
techs · of 194
27
buildings · of 40