Back to Tech TreeSee sources and reproducible economy scenarios
Berbers
Cavalry and Naval civilization
Civilization Bonuses
- ▸Villagers move +5% faster in Dark Age, +10% faster starting in Feudal Age
- ▸Stable Units cost -15/20% in Castle/Imperial Age
- ▸Ships move +10% faster
Team Bonus
Genitour available at the Archery Range starting in Castle Age
Unique Units
Camel Archer
HP: 55Attack: 7Range: 4Speed: 1.4
60 Gold · 50 WoodElite Camel Archer
HP: 60Attack: 8Range: 4Speed: 1.4
60 Gold · 50 WoodGenitour
HP: 50Attack: 3Range: 4Speed: 1.35
40 Food · 35 WoodElite Genitour
HP: 55Attack: 4Range: 4Speed: 1.35
40 Food · 35 WoodUnique Technologies
Kasbah
250 Food · 250 GoldMaghrebi Camels
700 Food · 300 GoldTech Tree Availability
55
units · of 255
75
techs · of 201
27
buildings · of 40
From strategy to your next game
AoE2 unit counter calculator
Enter the enemy army and find a response. Check your civilization’s tech tree to see which options are available.
AoE2 macro & economy calculator
Choose units and buildings to estimate the villager distribution needed to sustain production.